AI Insights · Timothy · October 2022
Top 5 Card Battler Apps on Unified Platform in Lebanon for Q3 2022
A detailed look at the performance of the top 5 card battler apps in Lebanon during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 card battler apps on a unified platform in Lebanon exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Hearthstone from Blizzard Entertainment, Inc. saw its weekly revenue fluctuate throughout the quarter. It peaked at around $385 at the start of the quarter, then tapered off, reaching about $29 by the end of September. Weekly downloads remained relatively stable, hovering between 15 and 50, while active users showed a slight decline from 430 to 376.
WWE SuperCard - Battle Cards by 2K experienced varied revenue trends, with notable peaks of $188 in early August and $104 in mid-September. Weekly downloads were consistent, averaging around 180-231, while active users increased from 1.5K to 1.7K by the end of the quarter.
Mighty Party: Battle Heroes from Panoramik Games had a notable revenue peak at $134 at the start of the quarter, followed by fluctuations that settled around $32 by the end of September. Downloads saw a notable drop from 329 in early July to 59 by the end of the quarter, while active users decreased from nearly 2K to 1.1K.
Yu-Gi-Oh! Master Duel by KONAMI showed a strong start in weekly revenue with $227 in mid-July, but no revenue was recorded from August onwards. Downloads saw a gradual increase, peaking at 118 in mid-September. Active user numbers also rose steadily from 288 to 345 by the end of the quarter.
Lastly, TOPPS® KICK® Card Trader by The Topps Company, Inc. maintained a steady weekly revenue of about $17-$21 throughout the quarter. Downloads remained minimal, with occasional peaks reaching up to 8, but active user data was not provided.
For more detailed insights and trends, visit Sensor Tower.